Deadline is a text-based adventure game made in 3 weeks by yours truly.

////// synopsis ///// You play a screenwriter once known for his acclaimed thrillers scripts. Tormented by an impostor syndrome and some rather common everyday-life issues, pressed by an upcoming deadline, he looks for new sources of inspiriration, while inexorably becoming obsessed with murder.

WARNING : 
this story contains lots of sensitive thoughts and actions. Be sure to protect yourself if you think you could be hurt by dark narratives. Or absurd ones.

NOTES ON ACCESSIBILITY :
This game presents text visual animations like flashing texts, wobbling and waving animations. If you’d rather play without those vfx, don’t forget to use the command “>anims ” at the start of your run

Credits: 

Maevb / Maëva Bouvier - Game artist and text animator 

Akarius - Sound Design & Narrative Design 

Vorpaline - Narrative Design 

Sealfat / Lucas Parraud - Game Design & Narrative Design 

Aza / Félix Belthoise - Game Design & Programming 

Anne-Laure Sorraing - Translation 

Isobelle Kelly - Translation 

Denis Bessede - Translation

Download

Download
Deadline_WIN (jam version).zip 59 MB

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