Deadline
Deadline is a text-based adventure game made in 3 weeks by yours truly.
////// synopsis ///// You play a screenwriter once known for his acclaimed thrillers scripts. Tormented by an impostor syndrome and some rather common everyday-life issues, pressed by an upcoming deadline, he looks for new sources of inspiriration, while inexorably becoming obsessed with murder.
WARNING :
this story contains lots of sensitive thoughts and actions. Be sure to protect yourself if you think you could be hurt by dark narratives. Or absurd ones.
NOTES ON ACCESSIBILITY :
This game presents text visual animations like flashing texts, wobbling and waving animations. If you’d rather play without those vfx, don’t forget to use the command “>anims ” at the start of your run
Credits:
Maevb / Maëva Bouvier - Game artist and text animator
Akarius - Sound Design & Narrative Design
Vorpaline - Narrative Design
Sealfat / Lucas Parraud - Game Design & Narrative Design
Aza / Félix Belthoise - Game Design & Programming
Anne-Laure Sorraing - Translation
Isobelle Kelly - Translation
Denis Bessede - Translation
Status | Released |
Platforms | HTML5, Windows |
Authors | Félix Belthoise, Akarius, maevb, Vorpaline |
Genre | Adventure |
Made with | Unity |
Tags | Ludum Dare 50 |
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